OpenHellion project documentation

Image of the Hellion Project open in the Unity game engine.

The OpenHellion project documentation aims to explain how the project is put together. This site is for more techical users wanting to get a more under-the-hood understanding of how the game works.

Parts of the documentation may be outdated. If so, you can propose pull requests on GitHub.

In overview

The project contains three major parts: the client, the server, and the main server. These three communicate with each other through several different means: direct client/server communication, Nakama’s own library/API, and Nakama REST RPCs, as explained in the Client-server communication article.

A diagram of the OpenHellion server-client architecture.